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Simple Room

This is a model of a simple room I had done over the summer of 2020, primarily to practice modeling small spaces, as well as to test out textures, shaders and lighting.



X-Gen Grass Patch

This is a low poly model I created during the fall, I used x-gen for the first time to create the grass and a water texture node to make a small pond.


Lake Study

This is a low poly lake scene, more practice of lighting and modeling, as well as scene dressing.



Skull Boy: In progress
This is a low poly field scene I have been working on, I have modeled all the assets and rigged the Skull Boy character. I used x-gen to create the randomized flowers and grass.




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